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animation Rendering - first steps

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  • animation Rendering - first steps

    Hi everyone,
    I recently join the vray family buying the collection coming from GPUs renderes.
    I wanted to switch to cpu again so as to have more compatibilities with plugins and vray services too(like the cloud, vantage etc etc).

    I pretty much done still images for archiviz but I'm experimenting animations as well, also because I' m using phoenix fd to test some scene.

    Right now I'm dong a simple animation of sink where water in coming down.
    in FullHD a frame can take up to 40 minutes, so I was thinking to use chaoscloud service to save my cpu (19 10940x 14 cores) and time.
    I tried cloud on the same frame, was actually slower and costed around 5€ (and didn't use the wetmap actually), with other renderfarm price was about 0.76$ for the same render time.
    I already sent the scene to the support, they are checking the scene about chaoscloud price and performance.

    it's gonna be a pretty expensive scene being a personal project.

    Could you guys recommend anything to optimize the animation so as to save time and money?
    I don't know, saving the GI of a clay render, setting to study/improve

    Thanks in advance for any tips that could help me.
    Lorenzo
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  • #2
    You can try increasing your noise threshold and using vray denoiser to reduce your render time, also switching from bucket to progressive rendering may save your some time.

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