Hi Guys,
I am wondering how to get a correct volume effect like the example picture here. Having a movie sequence, that should give crisp and clear visible rays onto the light cone.
I used a vog gizmo (actually a polygon Cone) and the spotlight which has the source film in the texture slot. But it doesn´t affect the cone that much (the spotlight is in the Fog nodes as well)
Thank you very much in advance for any Hints! (Yes, I know, that doing these stuff in Compositing is also great, but no time to learn it now... =)
My result so far and the other is the one is what I am looking for:
I am wondering how to get a correct volume effect like the example picture here. Having a movie sequence, that should give crisp and clear visible rays onto the light cone.
I used a vog gizmo (actually a polygon Cone) and the spotlight which has the source film in the texture slot. But it doesn´t affect the cone that much (the spotlight is in the Fog nodes as well)
Thank you very much in advance for any Hints! (Yes, I know, that doing these stuff in Compositing is also great, but no time to learn it now... =)
My result so far and the other is the one is what I am looking for:
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