hi folks. i'm just wondering a good approach for rendering out trees between the camera and the subject, such that i can have the trees on their own layer for composite later on. i'd like to "ghost" the trees so they don't all cover up the building. and in fact, i can ghost them more in the middle of the frame and towards the edges of the frame i can fade into solid.
my thoughts are - put the trees on a separate layer, hide that layer, render the scene. then hide everything except the tree layer and render just the trees against a black background. then just put the tree layer on top of the main render and mask off as needed.
i looked at using muti-mat? the RGB matt, but i noticed i don't get an alpha for that (say if all my trees of concern are red).
so just wondering if there's something else in vray i haven't thought of.
ps - using vray GPU
thanks,
my thoughts are - put the trees on a separate layer, hide that layer, render the scene. then hide everything except the tree layer and render just the trees against a black background. then just put the tree layer on top of the main render and mask off as needed.
i looked at using muti-mat? the RGB matt, but i noticed i don't get an alpha for that (say if all my trees of concern are red).
so just wondering if there's something else in vray i haven't thought of.
ps - using vray GPU
thanks,
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