Is there a way to subtract parts of a vrayspherefade? I'm already using multiple combinations of SphereGizmos,BoxGizmos, and CylGizmo to try to get the shape I want rendered. There are parts of the vrayspherefade I would like subtracted out, and also have the desired edge falloff.
As of now I'm using vrayclipper mesh to subtract parts out. Unfortunately vrayclipper has the hard edge, unlike vrayspherefade.
As of now I'm using vrayclipper mesh to subtract parts out. Unfortunately vrayclipper has the hard edge, unlike vrayspherefade.
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