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  • Ice

    I'm trying to create a good ice texture. The Frosted Glass preset is a good starting point, but I want it to become less transparent in thicker areas, and I can't figure out how to do that. I've got something that looks great using the VRayScatterVolume+Blend+AdditiveCoat, but that doesn't refract. Wasn't this doable with an older version of the VRay Material? Thanks.
    Last edited by YoyoBoy; 16-11-2021, 01:25 PM.
    - Geoff

  • #2
    Simple absorption should do the trick, without need for SSS, as far as transparency goes.
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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