I've got some fireflys in some of the refractive materials in this scene. I've tried everything I can think of / have read about for removing them. They seem to be linked to the spotlights above. Of course I can make these invisible to specular, but the bottle looks kind of odd without any highlight reflections.
Things I've tried:
Switch GI to animation mode
Make relection and refraction less that 255/glossy:1
reduce lighting power (and increase exposure to compensate)
Make refraction 'all channels'
Temporal denoiser
increasing image filter size (changed it back, didn't work)
Turning off spotlight directionality
Incresing adaptive lights to 12
Full lights elvauation
Increase GI retrace to 16
Increase subdiv override on bottle to x4
I made these changes one at a time and none of these seem to solve the issue, it's like only a few of the spots are seem in the relections at any one time. I'm going to have to submit to render with the lights invisible to specular for now, but I'd really like to know what's going on here.
I've archived the file here:
https://drive.google.com/file/d/1wNS...ew?usp=sharing
Things I've tried:
Switch GI to animation mode
Make relection and refraction less that 255/glossy:1
reduce lighting power (and increase exposure to compensate)
Make refraction 'all channels'
Temporal denoiser
increasing image filter size (changed it back, didn't work)
Turning off spotlight directionality
Incresing adaptive lights to 12
Full lights elvauation
Increase GI retrace to 16
Increase subdiv override on bottle to x4
I made these changes one at a time and none of these seem to solve the issue, it's like only a few of the spots are seem in the relections at any one time. I'm going to have to submit to render with the lights invisible to specular for now, but I'd really like to know what's going on here.
I've archived the file here:
https://drive.google.com/file/d/1wNS...ew?usp=sharing
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