Hello,
I've used V-Ray for 3DsMax pretty extensively in the past, though I've only just now started to use 5. One "Feature" I'm very confused about is Display Corrections, as shown in the V-Ray Frame Buffer. I first encountered this when I was rendering a series of images for a co-worker. I checked how they looked in a few test renders, I was pretty happy with them, and then I set everything up to render and save automatically. Come to find out the images turned out incredibly dark. Seems that I had to turn Display Corrections "Off" to see how the images would *actually* save (it was applying only one correction, a "Source RGB"). So my questions are:
I've used V-Ray for 3DsMax pretty extensively in the past, though I've only just now started to use 5. One "Feature" I'm very confused about is Display Corrections, as shown in the V-Ray Frame Buffer. I first encountered this when I was rendering a series of images for a co-worker. I checked how they looked in a few test renders, I was pretty happy with them, and then I set everything up to render and save automatically. Come to find out the images turned out incredibly dark. Seems that I had to turn Display Corrections "Off" to see how the images would *actually* save (it was applying only one correction, a "Source RGB"). So my questions are:
- What is the point of Display Corrections? As far as I can tell it shows you a nicer looking version of your render that you can't save out easily...
- What is the "Source: RGB" correction exactly?
- Is there anyway to save the image with the Display Corrections applied? It seems this should be possible since the "CTRL C" shortcut copies the image with the corrections still applied (this is what I ended up doing for my most recent project, and everyone was very happy with the result but it was a time consuming process)
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