Does VRay not support Max's PBR materials? Every time I'm setting one up in Slate, Max crashes on me as soon as I load a normal map in. This only happens when I have VRay set as the renderer.
Announcement
Collapse
No announcement yet.
PBR normal crash
Collapse
X
-
Not really anything worth sending a screenshot of. It happens even if I start a fresh blank scene, and it happens with any normal map, regardless of the size, format, or bit-depth. And it happens with Max bitmap, or VRay bitmap. And it happens with both Metal/Rough and Spec/Gloss PBR materials. I don't even need to have any other bitmaps plugged into the the material. As soon as I put a normal map in there POOF! Max disappears.
I have an AMD Ryzen 9 5900HX laptop, with a GeForce RTX 3080 (and Radeon in the motherboard).- Geoff
Comment
Comment