Hi guys,
This has probably been asked before but I could not find the right information.
Is there a way to save out a PNG with alpha/transparency in Vray from max without having to defringe/remove matte in post?
There was a time when we could choose pre/un-multiplied alpha when saving top PNG from max, but that is not the cass anymore.
Since we've to a more automated/streamlined workflow in Vray 5, this seems to be the last frontier before we can deliver PNGs for clients without Photoshop involved in the process.
Ofc. rendering to EXR/TGAs gets rid of the fringe issue, but it would still involve having to save to PNG in post.
I also noticed that the PNGs provided with the Chaos Scanned materials to not have edge issues. Have these been through PS to have matte removed and/or defringed?
This has probably been asked before but I could not find the right information.
Is there a way to save out a PNG with alpha/transparency in Vray from max without having to defringe/remove matte in post?
There was a time when we could choose pre/un-multiplied alpha when saving top PNG from max, but that is not the cass anymore.
Since we've to a more automated/streamlined workflow in Vray 5, this seems to be the last frontier before we can deliver PNGs for clients without Photoshop involved in the process.
Ofc. rendering to EXR/TGAs gets rid of the fringe issue, but it would still involve having to save to PNG in post.
I also noticed that the PNGs provided with the Chaos Scanned materials to not have edge issues. Have these been through PS to have matte removed and/or defringed?
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