i like the way v-ray frame buffer RAW Image file gets its options from the Vray Renderoptions RE and the ability to saves all the render elements within a multilayered EXR
but not all programs can handle multi layered EXRs well and in some scenarios i might not need in post all the render elements in a certain scene so i would benefit ( in terms of performance ) to only loading what i need
is their a way to get the same output but as separate EXR for each render element instead of multilayered EXR ?
using native max's render output will lose some compression options not supported yet by autodesk like the DWAA for example
and if i used the separate render channels options and saved as EXR Half-Float the Z-Depth channel gets saved in as Half Float too instead of Full Float and i lose the options to configure using the Vray Renderoptions RE
but not all programs can handle multi layered EXRs well and in some scenarios i might not need in post all the render elements in a certain scene so i would benefit ( in terms of performance ) to only loading what i need
is their a way to get the same output but as separate EXR for each render element instead of multilayered EXR ?
using native max's render output will lose some compression options not supported yet by autodesk like the DWAA for example
and if i used the separate render channels options and saved as EXR Half-Float the Z-Depth channel gets saved in as Half Float too instead of Full Float and i lose the options to configure using the Vray Renderoptions RE
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