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Hi, I admit I don't quite understand what I'm asking here but can vray do implicits ? render hardsurfaces out of field code. (render a noise as a hard surface) I just wanted to do some experiments with some OSLs.
VRayISO never got updated, unfortunately.
You may be able to get something out of PhoenixFD, perhaps (it does have ways to render isosurfaces. Not sure about OSL.).
I see, it is not a priority for vray. I have Phoenix though, if You would be able to maybe point me somewhere how to go about it, I would be very grateful. thank You.
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