Hey everyone!
Im looking for some tips to create a softer haze fog in Vray. Think Blade Runner 2049, but everything I get is sharp outlines of every object. I want more GI bleed in the fog. I have tried scatter GI on and even upping the bounces, I have GI on my scene. I have linked to a Gizmo not just fog height, I have tried a Noise in the density, but it spikes render times and doesn't really achieve the effect. Any tips or pointers would be super helpful?
Thank you!
Im looking for some tips to create a softer haze fog in Vray. Think Blade Runner 2049, but everything I get is sharp outlines of every object. I want more GI bleed in the fog. I have tried scatter GI on and even upping the bounces, I have GI on my scene. I have linked to a Gizmo not just fog height, I have tried a Noise in the density, but it spikes render times and doesn't really achieve the effect. Any tips or pointers would be super helpful?
Thank you!
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