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Creating Pavement texture

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  • #16
    Here is an updated graph showing how this works.
    It's still simple and you should see what's going on but just to clarify; You create a surface which follows the inclination of the path and the clipping spline is the actual shape
    of the path viewed in z.
    Note that the surface has to be larger than the clipping spline to avoid deformities.
    Attached Files
    https://www.behance.net/bartgelin

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