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  • shadow matte object alpha + displacement

    hopefully this will be an easy one for someone. tried a few searches but i couldn't find anything. maybe it's just a setting i've not applied on the vray properties for the object?

    i have some objects i'm comping into a photo background. my shadow catcher planes have displacement to replicate the rough surface of the wall and floor, but the shadow from the displacement doesn't seem to cast shadow onto itself if that makes sense?
    Attached Files
    when the going gets weird, the weird turn pro - hunter s. thompson

  • #2
    It appears that it works if you use a wrapper material instead of the Vray properties method.
    https://www.behance.net/bartgelin

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    • #3
      @s0real Could it be a shadow bias issue? What is your current value?
      pixel bender @ panoptikon

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      • #4
        Not a bias thing...these examples look at each method...
        Attached Files
        https://www.behance.net/bartgelin

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        • #5
          Originally posted by s0real View Post
          ...the shadow from the displacement doesn't seem to cast shadow onto itself if that makes sense?
          I think disabling the "No GI on other Mattes" should do exactly that.

          Originally posted by fixeighted View Post
          It appears that it works if you use a wrapper material instead of the Vray properties method.
          I'm getting identical results. Maybe you forgot to apply the base material to the object when you were rendering the object properties matte?
          Aleksandar Hadzhiev | chaos.com
          Chaos Support Representative | contact us

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          • #6
            I notice that with the wrapper, 'no GI on other mattes' is unticked as default, so it just worked,
            whereas it is ticked as default via properties, so I overlooked that

            https://www.behance.net/bartgelin

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            • #7
              thanks for the replies - just working through things now.

              i have remade the shadow catcher object, and remade the catcher material + applied a wrapper, even merged into a fresh scene in case i'd done something wrong early on.

              it seems to work maybe a bit better using the wrapper (at least i can make changes now and preview in interactive mode!)

              as soon as i increase the displacement value, the issue re-occurs. it's as if the shadow is self-occluding or something?
              Attached Files
              when the going gets weird, the weird turn pro - hunter s. thompson

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              • #8
                this is the displaced shadow catcher without the wrapper
                Attached Files
                when the going gets weird, the weird turn pro - hunter s. thompson

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                • #9
                  You need to un-tick the box that says 'No GI on other mattes'
                  https://www.behance.net/bartgelin

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                  • #10
                    this is with no GI unticked.
                    Attached Files
                    when the going gets weird, the weird turn pro - hunter s. thompson

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                    • #11
                      Maybe something else is going on...posting a stripped scene may help solve it.
                      https://www.behance.net/bartgelin

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                      • #12
                        OK - simple test scene that replicates the issue attached
                        It might be that it's behaving as expected?
                        I've fixed in post for now, but it would be good to know if i'm doing something wrong.

                        Thanks!
                        Attached Files
                        when the going gets weird, the weird turn pro - hunter s. thompson

                        Comment


                        • #13
                          I agree; the result is not what you'd expect, after testing this.
                          It seems like the matte cannot account for self-shadowing, so the result is just wrong and so maybe it's not achievable right now.
                          I do seem to remember a post a few years ago that noted the same, or a very similar issue.
                          I'll try to find it in the morning but for now maybe hermit.crab has an explanation or fix if ithere is one
                          https://www.behance.net/bartgelin

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                          • #14
                            While somewhat unexpected, this seems to work as intended - the shadows of a matte object on itself are not matte shadows - the background plate is supposed to incorporate them already. I verified that similar results are obtained in Corona and Arnold.

                            Best regards,
                            Vlado
                            I only act like I know everything, Rogers.

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                            • #15
                              ok, thanks for testing and confirming my results.
                              when the going gets weird, the weird turn pro - hunter s. thompson

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