It's been a long time since I've dealt with LWF and I see that Reinhard has eventually adopted.
This has probably been asked but I had problems searching for the answer.
Problem and steps:
Questions:
Tangential question (just to satisfy my curiosity):
I simply would like to be able to render out of the box without too much tinkering with these settings. so it's a surprise that it rendered that color way off.
This has probably been asked but I had problems searching for the answer.
Problem and steps:
1. I have a specific RGB/CMYK paint swatch value that I was trying to match.
2. However when I enter RGB values into the VRayMtl Diffuse Color Swatch, it's lighter.
3. I thought at first it might be GI or lighting related, or maybe I made a mistake (a client wasn't too happy.)
4. After double checking right now, I realized the brightened color swatch was likely due Gamma, so I added a VrayColor Map and set the gamma to 2.2. Now it appears to match like it should have.
2. However when I enter RGB values into the VRayMtl Diffuse Color Swatch, it's lighter.
3. I thought at first it might be GI or lighting related, or maybe I made a mistake (a client wasn't too happy.)
4. After double checking right now, I realized the brightened color swatch was likely due Gamma, so I added a VrayColor Map and set the gamma to 2.2. Now it appears to match like it should have.
Questions:
1. Why is this happening now?
2. Do I have to worry about converting and rendering older scenes for accuracy if something like this is way off?
3. Is there something I should be doing differently in order to use RGB swatches without having to use VRayColor and 2.2 every time I need a precise color match? If so, where and what should those settings be?
2. Do I have to worry about converting and rendering older scenes for accuracy if something like this is way off?
3. Is there something I should be doing differently in order to use RGB swatches without having to use VRayColor and 2.2 every time I need a precise color match? If so, where and what should those settings be?
Tangential question (just to satisfy my curiosity):
1. Why have you defaulted to Reinhard over plain LWF (if I recall LWF was more accurate as I think Reinhard was a slight adjustment in either contrast/saturation - it's been over 10 years so forgive my memory.)
I remember having this "debate" ages ago when I had simplified LWF with instructions for others on the old forum.
I remember having this "debate" ages ago when I had simplified LWF with instructions for others on the old forum.
I simply would like to be able to render out of the box without too much tinkering with these settings. so it's a surprise that it rendered that color way off.
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