Hi!!
Yesterday i got a weird problem in an interior scene.
The scene has 2 cameras placed in 2 corners of the same room.. so materials and everything are the same. I have lot of glossy reflections , refractions and vraylights placed everywhere...
Using the 2nd camera.. i got lot of "warning bright.. bla bla bla.. ", and Lightcache invalid samples... and the result is this:
First camera with good reflections!
2nd camera with BAD reflections (please.. look at the ceiling!!!)
I checked .. the most frequent causes of this problem (almost..), like.. bad UVW mapping, light materials, raytraced, ... everything.. and it seems ok...
I don't know if could be a bug... sure is strange..
Any ideas???
Thanks in advance
Regards,
Marco
Yesterday i got a weird problem in an interior scene.
The scene has 2 cameras placed in 2 corners of the same room.. so materials and everything are the same. I have lot of glossy reflections , refractions and vraylights placed everywhere...
Using the 2nd camera.. i got lot of "warning bright.. bla bla bla.. ", and Lightcache invalid samples... and the result is this:
First camera with good reflections!
2nd camera with BAD reflections (please.. look at the ceiling!!!)
I checked .. the most frequent causes of this problem (almost..), like.. bad UVW mapping, light materials, raytraced, ... everything.. and it seems ok...
I don't know if could be a bug... sure is strange..
Any ideas???
Thanks in advance
Regards,
Marco
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