I`m working on a scene where I have a glass roof, seen against the background sky. Vray is 1.46.15 on MAX5.1. I`m using expotential color mapping, I`ve unchecked the affect background, cause it`s impossible to set correct lighting with color mapping applied to the background.
Two things:
1. Why the glass on the roof is darkened? (probably color mapping does not take into accout the refractions??)
2. Why can`t I get the G-buffers out? I could then correct the dark glass using alpha+reflection channels.
I`ve been having those problems for a long time with V-ray. Usually I`ve worked around PS-ing it, but I have enough now. Can you help? Here is the scene:
http://artykris.republika.pl/blok/refl-g-buffer.zip
Thank you kind.
Two things:
1. Why the glass on the roof is darkened? (probably color mapping does not take into accout the refractions??)
2. Why can`t I get the G-buffers out? I could then correct the dark glass using alpha+reflection channels.
I`ve been having those problems for a long time with V-ray. Usually I`ve worked around PS-ing it, but I have enough now. Can you help? Here is the scene:
http://artykris.republika.pl/blok/refl-g-buffer.zip
Thank you kind.
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