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VRayMtl differences

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  • VRayMtl differences

    Hello guys,
    Whilst following some tutorials on where to plugin materials such as a Roughness map, I noticed that the slot names are different when I create a new VRayMtl. See the image.. the one on the left was imported from Quixel Bridge, and the slot is named Refl Rough but the new VRayMtl says Refl Gloss. I guess my question is, are they the same slot, or is there a difference and is it just a labelling error?
    Many thanks.

    Click image for larger version

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  • #2
    It's not the same thing. If your material has a roughness map or a glossiness map you can choose the type in the vray material BDRF tab.
    Attached Files
    pixel bender @ panoptikon

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    • #3
      Ah right! That's great thank you very much. I forget about that setting.

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