I have a Keyshot scene and export as an USD format. Import that into 3dsMax and I do get the shader tree correctly but it's all in a USD preview node inside the material editor. Tried vray scene converter with no luck. Anyone get farther on this? I also tried exporting the osl file from each node then loading them into individual VRayOSLMtl nodes but it doesn't appear to work. Just get a black material. Would be awesome if a converter was around. Thanks.
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OSD Materials Keyshot to 3dsMax/Vray
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