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  • rendertime-pass

    Good morning

    Maybe this feature exists in some form, but wouldn't it be great to have some kind of renderpass that shows me which part of the rendering took up the most calculating time? I'm imagining something like an infrared image, where colors indicate what took the longest in % relative to total render time. Usually I don't need so much time for a rendering that this would become relevant, but right now I'm rendering out a HUGE image (8k px wide) that renders around 14hrs to completion (bucket) and it would be nice If it showed me which parts I could optimize. Of course I already know that the flakey-displacement-refractive-water surface and the plants take up a lot of time, but what about the other materials?


    How would you approach this?
    Last edited by AEBI_VINCENT; 10-08-2022, 12:40 AM.

  • #2
    There is the VRayRenderTime render element, is that what you are looking for? Also the VRaySampleRate elememt can help to highlight difficult parts.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      That is exactly what I was looking for, thanks!

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