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blueish teint over shaderballs

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  • blueish teint over shaderballs

    Hi Guys,

    working on Max 2023 and the latest Vray 5 here.
    While opening some Mats of my existing Materiallibary it appears, that most of them are coming up with these blueich look.

    the right one has been freshly created.

    Click image for larger version

Name:	Screenshot 2022-09-16 095443.jpg
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ID:	1159922

    what could it be?

  • #2
    This was a bug in max 2023, update to the latest vray and it should be fixed.
    A.

    ---------------------
    www.digitaltwins.be

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    • #3
      thank you!
      Last edited by caypiranha; 16-09-2022, 01:25 AM.

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      • #4
        I installed the latest one of Vray 5 update 3.2 2023 but it still remains blue.

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        • #5
          yeah i get this too
          e: info@adriandenne.com
          w: www.adriandenne.com

          Comment


          • #6
            It's fixed in V-Ray 6 builds.
            I hope I'll be able to pick it to 5.2 stable builds soon too.
            Yavor Rubenov
            V-Ray for 3ds Max developer

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            • #7
              Thank you Yavor for this information! Very wired to work with now.
              I need to drop back to Max 2023 which gives me other disadvantages for me here. And I will not - can not - upgrade to 6 now.

              crossing my fingers it will come soon.

              best regards



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              • #8
                Hm actually - can you try a recent stable nightly - f.e this one https://nightlies.chaos.com/main#/vr...e_5.2/20220916
                Yavor Rubenov
                V-Ray for 3ds Max developer

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                • #9
                  Originally posted by yavor.rubenov View Post
                  Hm actually - can you try a recent stable nightly - f.e this one https://nightlies.chaos.com/main#/vr...e_5.2/20220916
                  Yavor, thank you very much!
                  Didn´t expect it so quickly.
                  I tried it and that point is fixed so far

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                  • #10
                    It happened so quick because initially I forgot I've already done it a few weeks ago
                    Yavor Rubenov
                    V-Ray for 3ds Max developer

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