What should I do to get “render to texture†to work with an object that has VrayDisplace Mod? I don’t need a bunch of different channels, just the main image. I tried it with Vray Frame buffer(realRGB, Mateiral Color) and with out, but either way all I get is black images. If I do a regular render, then the VRdisplaceMod works fine.
Thanks much for the help
Thanks much for the help
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