I am wondering is there an easy way to take a Material with a Texture create a plastic material matching the Average of the bitmap? I have a fabric material that will have a platic part right next to it and i would like to use the bitmap of the fabric to drive the color of the platic part without having to use the eye dropper everytime. I am wondering if there is some type of tool with Vray or Max to do this
Thanks
Thanks
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