Announcement

Collapse
No announcement yet.

No g-buffer with backburner...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • No g-buffer with backburner...

    Strange problem here. I have a scene which when I submit it to netrender it doesn't save any g-buffer channels. If I uncheck netrender the g-buffers are saved correctly. Weird.

    Any ideas?
    Christopher Grant
    Director of Visualization, HMC Architects
    Portfolio, ChristopherGrant.com

  • #2
    What file format are you using to write the gbuffer?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Originally posted by vlado
      What file format are you using to write the gbuffer?

      Best regards,
      Vlado
      I was using 48bit PNG's...
      Christopher Grant
      Director of Visualization, HMC Architects
      Portfolio, ChristopherGrant.com

      Comment


      • #4
        So you are using the V-Ray VFB, correct?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Originally posted by vlado
          So you are using the V-Ray VFB, correct?

          Best regards,
          Vlado
          Yep. It was a rather large interior render I'm doing on the side. As I don't have a render farm personally I was just going to use backburner to queue up the renders. I've output gbuffers many times before just rendering normally but something happened when I use backburner that disabled their output. No files, nothing. It's as if the option wasn't checked. So I opened up the file and resubmitted it. Same thing. No gbuffers via backburner.

          Considering nobody has chimed in that this has happened to them before, I am starting to think this must be some sort of isolated instance with my file... Very strange...
          Christopher Grant
          Director of Visualization, HMC Architects
          Portfolio, ChristopherGrant.com

          Comment


          • #6
            g-buffer not working with Deadline

            My g-buffer is not working with Deadline network managed renders. When I use the Vray Frame Buffer it just saves a black frame and when I turn the frame buffer off but save the G-buffer it save the RGB correctly but doesn't save the any render elements. I think the G-buffer is the achilles heel of Vray.

            Comment

            Working...
            X