hello !
are there some way to separate or mask a color/bitmap R,G,B channels to 3 single gray color , like multimatte mask, and AO/roughness/metalic packed textures. Preferably V-Ray own nodes.
are there some way to separate or mask a color/bitmap R,G,B channels to 3 single gray color , like multimatte mask, and AO/roughness/metalic packed textures. Preferably V-Ray own nodes.
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