This is more of an annoyance than a problem, but our hard drives fill up with these extra passes over time and are 100% never used in the comp.
I know the denoiser pass needs these, but is there a way to disable writing all these thousands and thousands of extra image files to disk when rendering?
We just use the RGB_color pass exclusively in 99% of jobs. By the time we wrap a project after 4 drafts, it's an immense bloat of files.
Thanks!
I know the denoiser pass needs these, but is there a way to disable writing all these thousands and thousands of extra image files to disk when rendering?
We just use the RGB_color pass exclusively in 99% of jobs. By the time we wrap a project after 4 drafts, it's an immense bloat of files.
Thanks!
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