Does anybody get away with using denoiser at anything more that, let’s say, .04 opacity? It would be great if V-Ray looked at more than just color pixels and looked at geometry. Let us say we have white trim on a white wall. With denoiser as it is not, it is muddy and not usable above .04. If V-Ray looked at it as geometry, then it would know there should be detail where the trim meets the wall. I sometimes use a VRAY Extra Texture with a dirt map to being some detail back, but the dirt map isn’t really sharp enough to work the greatest.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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