The fact that the VRayMtl Bump value is set to 30 is the same as for 3dsMax standard materials and physical materials, but in recent PBR workflows, it is increasingly set to 100, and it seems that the default value should be 100 already, what do you guys think?
Arnold Standard and Corona Physical already appear not to be 30% default.
Arnold Standard and Corona Physical already appear not to be 30% default.
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