i thought i remember reading that we could set 3ds Render Settings image size to like 600x400px. but then render vray production at like 8000x5000px and that would help save video memory.
i also see the override image dimensions in the newest v of v-ray camera settings.
i don't think this will work for an animation however, but will it work to save video card mem?
or is it really not an issue at all?
thanks,
i also see the override image dimensions in the newest v of v-ray camera settings.
i don't think this will work for an animation however, but will it work to save video card mem?
or is it really not an issue at all?
thanks,
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