I was testing some things just now and I opened one of my templates. This is a template with a few objects, forest pack and railclones and 50 some materials in slate editor. I enabled memory tracking in the render settings to see what is being used.
So I isolated a forest pack object of some grasses and drew a plane with no material and distributed the forest, the rest of the objects I hid. So in theory, when rendering I should only have the textures of the grasses loaded no other textures.
But to my surprise, I saw a lot of other textures, concrete, wood, license plates, solar panels, roofing, carpet textures, etc
To be sure I selected the hidden objects put them on a new layer and hid the layer. But results were always the same. 30 some textures that aren't used in any way. But not all of the textures that are used on objects in the scene either.
So why does V-Ray load in these textures? It seems quite random.
So I isolated a forest pack object of some grasses and drew a plane with no material and distributed the forest, the rest of the objects I hid. So in theory, when rendering I should only have the textures of the grasses loaded no other textures.
But to my surprise, I saw a lot of other textures, concrete, wood, license plates, solar panels, roofing, carpet textures, etc
To be sure I selected the hidden objects put them on a new layer and hid the layer. But results were always the same. 30 some textures that aren't used in any way. But not all of the textures that are used on objects in the scene either.
So why does V-Ray load in these textures? It seems quite random.
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