Hi! Would it somehow be possible to export a .vrscene file from 3dsMax to bake textures through VRay Standalone?
I saw an old thread but it seems like it was related to VRayRT/GPU, and used "Render to Texture" instead of "Bake to Texture". We want to do it through the CPU renderer, as the render elements we want to bake (metalness, roughness, some of the filters, etc) are currently not available on the GPU version as far as I'm aware.
Thanks in advance!
I saw an old thread but it seems like it was related to VRayRT/GPU, and used "Render to Texture" instead of "Bake to Texture". We want to do it through the CPU renderer, as the render elements we want to bake (metalness, roughness, some of the filters, etc) are currently not available on the GPU version as far as I'm aware.
Thanks in advance!
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