Announcement

Collapse
No announcement yet.

Anyway to add a "tag" to filename in vfb save output?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Anyway to add a "tag" to filename in vfb save output?

    Got a random question. Is there anyway to add some kind of tag to the filename so it lets say adds the cameraname in front of the filename?

    For a example. "&cam-lowresrender.exr"
    Where the &cam is it would replace it with the camera being used in the shot?

    I have like 36 cameras I am trying to batch render/export but want to use vfb. I dont think it will name the shots different sadly so I am trying to find a solution for it to add filename of camera to the front.

    Thanks in advance!

  • #2
    https://help.autodesk.com/view/3DSMA...4-C77217687895

    looks like you can add a <camera/view>​ attribute
    www.DanielBuck.net - www.My46Willys.com - www.33Chevy.net - www.DNSFail.com

    Comment


    • #3
      Originally posted by Buck View Post
      https://help.autodesk.com/view/3DSMA...4-C77217687895

      looks like you can add a <camera/view>​ attribute
      The man himself!!! So I tried this camera view method. Only issue I noticed is, when I setup the batch render and send it to the farm. VFB only rememberes the first camera you set it up thru, so the filenames keep overwriting.

      Do you by any chance have any other ideas what I can try? I am doing a 360 spinset but for the thing I am doing its mandatory each frame is its own camera. So I have to setup the batch render process in 3d max or find another way to submit all 36 cameras to vfb without having to do 1 camera at a time and change filename.

      Click image for larger version

Name:	image.png
Views:	107
Size:	386.5 KB
ID:	1190127

      Comment


      • #4
        Doh! I have no idea then :-\
        www.DanielBuck.net - www.My46Willys.com - www.33Chevy.net - www.DNSFail.com

        Comment


        • #5
          I would recommend using this free script that can do that and a lot more
          https://www.scriptspot.com/3ds-max/s...-camera-render
          -------------------------------------------------------------
          Simply, I love to put pixels together! Sounds easy right : ))
          Sketchbook-1 /Sketchbook-2 / Behance / Facebook

          Comment


          • #6
            Originally posted by M.Max View Post
            I would recommend using this free script that can do that and a lot more
            https://www.scriptspot.com/3ds-max/s...-camera-render
            Hi,

            I have problem using this script with vray 6 + 3ds max 2023, may i know which Batch Camera Render version are you using?
            Best regards,
            Jackie Teh
            --

            3ds max design 2023, V-Ray 6, Update 2.1 [6.20.07 build 32575]
            AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
            Website: https://www.sporadicstudio.com
            Email: info@sporadicstudio.com
            YouTube: https://www.youtube.com/c/SporadicStudio

            Comment


            • #7
              Originally posted by jackieteh View Post

              Hi,

              I have problem using this script with vray 6 + 3ds max 2023, may i know which Batch Camera Render version are you using?
              I've just tested the latest version (1.18 ) and all seems to works fine here , I'm using Max 2023 and VRay 6 too. What kind of issues that do you have with this script?
              I've used this script a lot in the past, but for the complex scenes that we have now we've moved to other paid options mainly to manage scene states ,and now I only use this script occasionally (mostly for old scenes compatibility).
              -------------------------------------------------------------
              Simply, I love to put pixels together! Sounds easy right : ))
              Sketchbook-1 /Sketchbook-2 / Behance / Facebook

              Comment


              • #8
                Originally posted by M.Max View Post

                I've just tested the latest version (1.18 ) and all seems to works fine here , I'm using Max 2023 and VRay 6 too. What kind of issues that do you have with this script?
                I've used this script a lot in the past, but for the complex scenes that we have now we've moved to other paid options mainly to manage scene states ,and now I only use this script occasionally (mostly for old scenes compatibility).
                sometime it save all file correctly including element, but sometimes not, i will try the 1.18 version
                Best regards,
                Jackie Teh
                --

                3ds max design 2023, V-Ray 6, Update 2.1 [6.20.07 build 32575]
                AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
                Website: https://www.sporadicstudio.com
                Email: info@sporadicstudio.com
                YouTube: https://www.youtube.com/c/SporadicStudio

                Comment

                Working...
                X