Is there in issue with two-sided V-Ray materials? I have some plants using them The first slot is the bitmap, the second slot has nothing, and the blend is 50%. The object is rendering either all black, or all white.
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Two-Sided V-Ray Material
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Two-Sided V-Ray Material
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- ​Windows 11 Pro
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In a two sided material, the first slot should be a vraymaterial, not just a bitmap. Not sure how that's even possible. The best way is to enable thin-walled (no refraction > black).
Set SSS illumination to Uniform, put the translucency map in the SSS color and the SSS amount around 0.3-0.5 depending on the look you're trying to achieve. In the back material you can have a desaturated/brighter and less reflective material with the same settings as previous for SSS.Last edited by Vizioen; 23-09-2023, 01:10 AM.
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