I want to use a black and white noise to have different areas of normal, but I'm not getting any results.
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How do you blend normal maps in Vray / 3DS Max?
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Hi, I did a few experiments. If you "blend" two normal maps with for instance checker it works. But if you try to blend using gradient the result is not usable.
The scene is attached with both checker and noise for blending. If you adjust the noise to have very high contrast so it is basically black and white areas it will work as well.Attached Files
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