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  • Color mapping

    Using color mapping (linear, exponential, or others) every self-illuminated material (like for a video, or else) is totally washed out.
    I've tried to solve this darkening the image, but it's long to calibrate and the resul is not good.
    Is it possible to have some materials to bypass the color mapping (or something similar)?

  • #2
    Hi,
    You can use an output node above your map and boost the output back to white.

    Best Regards,

    Dieter
    --------
    visit my developer blog

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    • #3
      Have you tried using Gamma Colour mapping ?
      Natty
      http://www.rendertime.co.uk

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