I have one material with x1 normal map, I then use a Bump Material to add another normal map on top. If I add another Bump Material with a third normal map, it doesn't work.
What is the best approach for using multiple normal maps in a material/s?
Also, would it be an idea to have the Bump Material UI look like Blend Material? So we could have a list like structure, instead of having multiple bump material nodes one after another in the node graph?
What is the best approach for using multiple normal maps in a material/s?
Also, would it be an idea to have the Bump Material UI look like Blend Material? So we could have a list like structure, instead of having multiple bump material nodes one after another in the node graph?
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