i've been trying to figure out a workflow from getting a model with Vray mats from 3dsmax to AR
my current workflow is to export as a usdz from 3ds max exporter v0.6.0.3048 with vray configuration > adobe dimension, where i then have to re-texture? > adobe aero
from reading the vray help files it seems as though the usdz file export from max should be packaging the vray materials & textures so i don't need to re-texture in dimension?
is that correct? am i missing a step somewhere?
any help appreciated!
my current workflow is to export as a usdz from 3ds max exporter v0.6.0.3048 with vray configuration > adobe dimension, where i then have to re-texture? > adobe aero
from reading the vray help files it seems as though the usdz file export from max should be packaging the vray materials & textures so i don't need to re-texture in dimension?
is that correct? am i missing a step somewhere?
any help appreciated!
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