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Z depth volumetrics?

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  • Z depth volumetrics?

    Am I doing something wrong, or does the VRayZDepth render element not work with volumetrics (VRay and Phoenix grids)?

    I have a smoke tendril coming towards the camera that I made in Phoenix, and I want to fade it out by distance in post. If Z depth doesn't work on volumetrics, is there another way to achieve this?
    Last edited by YoyoBoy; 05-03-2024, 10:34 AM.
    - Geoff

  • #2
    Nevermind. I found the answer here.
    - Geoff

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