Hi,
Is there a way to create a volumetric planetary atmosphere in VRay? I've done a quick search and seen the age-old sphere+falloff map approach but surely that's redundant and dated at this point? I was doing it that way 15+ years ago.
Any recommendations (perhaps using Phoenix FD?) would be much appreciated.
Thanks!
Is there a way to create a volumetric planetary atmosphere in VRay? I've done a quick search and seen the age-old sphere+falloff map approach but surely that's redundant and dated at this point? I was doing it that way 15+ years ago.
Any recommendations (perhaps using Phoenix FD?) would be much appreciated.
Thanks!
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