Hi. I wanted to understand how Vay assigns ids to make cryptomattes.
We've had instances where we render a model and do post work using the masks, then render the model again (with a model change/material addition, not sure exactly on what was done) and all the masks have been re-id'd.
I guess Im trying to understand what we can change and masks not be affected, and what will cause Vray to reorder and id?
Thanks
We've had instances where we render a model and do post work using the masks, then render the model again (with a model change/material addition, not sure exactly on what was done) and all the masks have been re-id'd.
I guess Im trying to understand what we can change and masks not be affected, and what will cause Vray to reorder and id?
Thanks
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