Has anyone else tried this workflow from Revit? I'm curious on your thoughts. On the initial test, this way seems to be the future for exporting from Revit because it gets around the BIM360 issue and how it can't import linked Revit models. However, on this pilot project I'm using this on the render times seem to be a lot longer than expected. I don't have a base Revit import to use as a benchmark to say that indeed the Enscape to Vray export may be the culprit. I do notice a lot more of the imported geometry is unwelded from the Enscape export, not sure of that causes longer times or not.
A few other observations:
A few other observations:
- Is there a way to preserve the name from Revit? Currently, everything comes in with no resemblance of naming structure. This makes it difficult to select objects by name to combine or filter, IE select all curtainwall mullions. I like to keep everything separated on import then combine objects as needed and being able to select by name helps with this. This also helps if you need to simplify a file after importing and deleting things such as coat hooks.
- Will there be combine by options in the future? I like the fact that it doesn't combine by material only as our Revit models are typically a jumble of generic gray materials and forcing a combine by material workflow would fracture our pipeline. But it would be nice to give users the option to keep everything separated or combine by material and maybe other options like family name or type.
- Could there be an option when exporting to automatically export out linked Revit files as separate exports? I absolutely LOVE this feature of D5 that it does this as it makes scene management so much easier.
- Quadrify or hide the triangulation on meshes when importing? This isn't a huge deal, but the OCD in me doesn't like to see heavily triangulated meshes on import.
- Optimize mesh on imports? Currently, when you import Revit via the import option in Max, there are some mesh optimizations that you can use that really help tone down some of the mesh-bombs that come in due to how Revit creates non-square geometry such as rounded columns.
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