Hi guys,
We're just looking at adjusting our workflow on large housing schemes where there are many housetypes, all with various material variations etc. We're trying to use a .vrscene instead of using the 3DS max references for a number of reasons but I was just wondering if things such as the displacement modifier are recognised/exported in a .vrscene?
So if one of the houses had brick or tiles that required displacement - is this possible?
Many thanks in advance.
[edit] We have just tested it and it doesn't appear to support displacement. Is there a way around this, or something that could be implemented fairly easily?
We're just looking at adjusting our workflow on large housing schemes where there are many housetypes, all with various material variations etc. We're trying to use a .vrscene instead of using the 3DS max references for a number of reasons but I was just wondering if things such as the displacement modifier are recognised/exported in a .vrscene?
So if one of the houses had brick or tiles that required displacement - is this possible?
Many thanks in advance.
[edit] We have just tested it and it doesn't appear to support displacement. Is there a way around this, or something that could be implemented fairly easily?
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