Ive not used DR for many years, having only one machine. I now have 2 so I was testing it out... however i remember that in the past (many years ago maybe vray 2/3 era) DR was a bit more "robust" in the sense that, if you set a render going with DR enabled, then, after, started a machine with one of the listed spawners on it, it would pick up the job, even mid-render. This was very useful if a render was taking too long, you could add machines.
I also remember that if a slave got stuck for whatever reason, it could be restarted and it would jump back on the render.
Now it seems Vray only checks once for slave availability, at the start of the render, and if there are any issues, that slave will not contribute at all until the next render.
(for example rendering again straight after a previous render, often the spawned copy of max on the slave hasn't finished restarting fully by the time the next render starts, so is not used at all, despite being ready 15 seconds later...)
its entirely possible ive invented the whole thing in my head. but if not, any way to get the old behaviour back ?
I also remember that if a slave got stuck for whatever reason, it could be restarted and it would jump back on the render.
Now it seems Vray only checks once for slave availability, at the start of the render, and if there are any issues, that slave will not contribute at all until the next render.
(for example rendering again straight after a previous render, often the spawned copy of max on the slave hasn't finished restarting fully by the time the next render starts, so is not used at all, despite being ready 15 seconds later...)
its entirely possible ive invented the whole thing in my head. but if not, any way to get the old behaviour back ?
Comment