Hello,
I have whitewater particles from houdini exported to allembic with atributes (pscale, v, foam, bubbles, vorticity and etc.) Then I load abc file via Vray Proxy, and desable rendering of this proxy, then I create Phoenix Particle shader, and chose Vray proxy, it's rendering this particles(not very fast actually and with freezes for a minute, but it does) but Particles don't have motion blur, in meantime when I render Vray proxy motion blur working as expected. How to apply motion blur on Particle Shader?
I have whitewater particles from houdini exported to allembic with atributes (pscale, v, foam, bubbles, vorticity and etc.) Then I load abc file via Vray Proxy, and desable rendering of this proxy, then I create Phoenix Particle shader, and chose Vray proxy, it's rendering this particles(not very fast actually and with freezes for a minute, but it does) but Particles don't have motion blur, in meantime when I render Vray proxy motion blur working as expected. How to apply motion blur on Particle Shader?
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