Hello,
I need a projected texture from "Camera Map Per Pixel". Not with any lighting just the texture with a different distortion.
When I use Bake To Texture I get just a black render.
When I look at the VrayExtraTex renderelement in the VFB, it is correctly rendered.
Please help
- VrayRawDiffuseMap is extremely dark - shouldn't this be just the diffuse input map = Albedo ?
So there is no Diffuse output.
(Diffuse Map is in AcesCG and project, too)
I need a projected texture from "Camera Map Per Pixel". Not with any lighting just the texture with a different distortion.
When I use Bake To Texture I get just a black render.
When I look at the VrayExtraTex renderelement in the VFB, it is correctly rendered.
Please help
- VrayRawDiffuseMap is extremely dark - shouldn't this be just the diffuse input map = Albedo ?
So there is no Diffuse output.
(Diffuse Map is in AcesCG and project, too)
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