Working with the "new" curvature map, I have a couple things I am wondering about:
First, why is not the greyscale output of "convex" and "concave" the same as the channels in the "both"?
what is the connection between "sample spread" and "size" should these be the same? I could do some tests, but would like to have a better understading of the technical connection (I have read the "manual"..
Rendering curvature with vraydisplacement also is serious slow - I had a render go from 1 hour to over 3.. Rendering with a heavy tesselated mesh, and standard displacement render more or less the same as without..
-Tom
First, why is not the greyscale output of "convex" and "concave" the same as the channels in the "both"?
what is the connection between "sample spread" and "size" should these be the same? I could do some tests, but would like to have a better understading of the technical connection (I have read the "manual"..
Rendering curvature with vraydisplacement also is serious slow - I had a render go from 1 hour to over 3.. Rendering with a heavy tesselated mesh, and standard displacement render more or less the same as without..
-Tom
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