Is there any way to reproduce this effect using 3dsmax & vray? Basically I need to create a rainbow effect in the flakes that are controlled by the camera viewing angle. I guess the setup would be similar to a pearlescent type shader.
https://www.youtube.com/watch?app=de...ArvidSchneider
A real life example of the effect I'm trying to achieve.
https://www.youtube.com/watch?v=TYSv...ustomzwarriorz
https://www.youtube.com/watch?app=de...ArvidSchneider
A real life example of the effect I'm trying to achieve.
https://www.youtube.com/watch?v=TYSv...ustomzwarriorz
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