We have these Maxtree models on our library, I'm having a look at optimising the materials.
Does this leaf material seem overly complex? The Vray Material has translucency map and Hybrid Model translucency but then it also feeds into a Vray2Sided material (which has force single sided checked). Does the 'force single sided' checkbox not make the translucency in the material slightly redundant?
Looking for a steer on best practice here, I know we're slightly in the dark ages being on such an old version, but that's out of my hands. I'll be making non-translucent versions of these materials, but I do need to get the original materials working well to start with.
We're using Vray Next. We render with Lightcache and brute force most of the time, if that makes a difference.
Does this leaf material seem overly complex? The Vray Material has translucency map and Hybrid Model translucency but then it also feeds into a Vray2Sided material (which has force single sided checked). Does the 'force single sided' checkbox not make the translucency in the material slightly redundant?
Looking for a steer on best practice here, I know we're slightly in the dark ages being on such an old version, but that's out of my hands. I'll be making non-translucent versions of these materials, but I do need to get the original materials working well to start with.
We're using Vray Next. We render with Lightcache and brute force most of the time, if that makes a difference.
Comment