Hello,
I found a small error in the V-Ray Profiler for 3ds Max. When I save the profiler data and use ui.perfetto.dev to open the JSON file, it gives me an error indicating that the data inside is incorrect.
Upon checking the JSON file, I discovered that if an object has a name like:
it causes the JSON to have an invalid format due to the " character in the name. I fixed this issue by removing the extra " from the name everywhere it appeared. After doing so, I was able to open the JSON file and review the profiler data.
However, the HTML file generated alongside still has trouble opening. I'm not sure if the data from the JSON is embedded in the HTML or if it requires separate handling.
One additional question: Are there any plans to add a lights statistic feature to the V-Ray Profiler? It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
I found a small error in the V-Ray Profiler for 3ds Max. When I save the profiler data and use ui.perfetto.dev to open the JSON file, it gives me an error indicating that the data inside is incorrect.
Upon checking the JSON file, I discovered that if an object has a name like:
Code:
{"cat":"vray", "name":"Monolithic Landing 7 \" Thickness [7057016]", "ph":"B", "pid":0, "tid":0, "ts":43161978}
However, the HTML file generated alongside still has trouble opening. I'm not sure if the data from the JSON is embedded in the HTML or if it requires separate handling.
One additional question: Are there any plans to add a lights statistic feature to the V-Ray Profiler? It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
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