Trying to render a scene to map on to the Sphere in Las Vegas.
How to render a camera like this where the view is from the outside looking in?
As though we have an outer sphere outside the scene and we want to cast rays INWARD toward the scene.
This way we can map the resulting rendered image onto the Sphere properly.
Thanks!
How to render a camera like this where the view is from the outside looking in?
As though we have an outer sphere outside the scene and we want to cast rays INWARD toward the scene.
This way we can map the resulting rendered image onto the Sphere properly.
Thanks!
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